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EQ2 Forum Upcoming Vex Thal: Beyond the Veil [Raid] changes/fixes

Discussion in 'The News Feed!' started by Daybreak Post Tracker -, May 18, 2021.

  1. The following raid issues should be addressed with next week's update. (5/25/2021) Just wanted to give a little extra warning for those wanting to see changes for progression. Let me know if you have any questions. Vex Thal: Beyond the Veil [Raid] - Emperor Ssraeshza's ability "Scatterstorm" should now correctly affect only players within 15m of the targets current location, this is increased from the original 10m which was set incorrectly but was not being checked. - Emperor Ssraeshza should no longer be permanently rooted. This was a hold over from testing that was missed and has been removed. - Emperor Ssraeshza's "Acid Splash" frontal ability should now correctly hit all non-fighter targets in front of or flanking him when it is cast. Fighters will still show the visual hitting them but will not receive the negative effects. This ability should not be used while the barrage ability is active. - Pets should now be able to attack High Priest Verrkara while she is using her "Occupational Hazard" ability. - High Priest Verrkara should no longer fail to recognize specific rooms upon entering, leaving her immune to damage when she shouldn't be. - The Emperor has grown tired of ordering the scraping of frogloks off the throne canopy and has order the flight path from Shadowed Isles: Whisper's Span diverted. - Added distinguishing text to each of the travel crystals atop the center tower so it is less confusing where each one leads. Many directionally challenged raiders hath rejoiced.

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