Sissies...... But seriously, a small niche? This game has massive following and they hit their funding goal in months. Sure, it's not for everyone, but no game is for everyone. For what it's worth, I like pvp because it's more challenging to fight another player than it is a mob script. That being said, the rule set eq2 had for its pvp servers got tiresome because there was just no way to take a break from it. Hopeful AoC's design will solve that problem, especially since I'm excited to play with the other innovations they're rolling out.