Separate names with a comma.
Discussion in 'Tradeskills' started by Khendrask, Feb 6, 2018.
Your quote tags are showing.....
I have a hard time believing that's the only reason she left this studio where she'd been so integral to so much for so long, but ok.
So, the ALPHA test on live for the tradeskill quest line started....
Another turd released filled with bugs and crap code. Will they ever release anything polished?
the joy of deleting just ONE too may things. Thanks.
I'm not going to pretend to know why Domino "really" packed it in. But I do know the loss is really, really glaring.
Hahaha... that had me laugh... so now they are down to blaming lag on the users end to cover their release of shitty broken code.
Assuming they fix the Valves, and the lag in Molten Throne, the questline will be reasonably solid imo. I would not class it as enjoyable to do multiple times, but was kind of fun to do once.
Don't us shiny tracking while on the 'path', that causes a huge hit as the game tries to find a path where no walkable route exists.
Even without tracking and such, certain areas cause huge FPS drops. You move 1m either way and it fixes again. Several people have been getting 0 FPS and basically frozen.
So not to call you out, but you posted this on the official forums:
I'm curious why not. You spent time beta testing and got the same reward as those people who are logging in and doing the content normally. Am I wrong to interpret that as the devs not considering your time to be worth anything?
I didn't get any reward for working on the TS line on test..
Rewards for testing are nice, but they're not WHY I test.
Also, I'd rather they give that familiar out to everybody who does the sig line then have NOTHING in the sig line that is crafting/TS related.. and, no, for me, the bag doesn't count.
Is it optimal? Not at all. Would I have prefered something better? Absolutely. But I also can get that familiar on all my toons, now.
PS I don't feel 'called out'. It's a good question.