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EQ2 Forum "Secrets of the Sands" Prelude event - Bugs and Feedback

Discussion in 'The News Feed!' started by Daybreak Post Tracker -, Oct 4, 2022.

  1. Only because I think it might have gotten lost in all the other requests. Any hope of having the lockout timer taken off the instance, like you did for the previous prelude? (And I apologize for having asked more then once if you were intentionally not wanting to comment on it.)"
    I suspect you may have thought this was an accident (copy pasta from another file), but no. It was intentional. There are upsides and downsides to lockout timers for small instances. You may not have been one of the community members who struggled to finish it in a single go last year, but there were some, and for them loosing their progress upon leaving was frustrating. Not every prelude is going to be set up in the same way, and I for one think that is a good thing. Another example is this year's prelude merchant, who is unlocked via faction, and does not use an event coin. Some people may like it more, while others may like it less. It all depends on their playstyle and their comfort with the different mechanics involved. It's much more challenging and meets more resistance to change up existing events like this, but preludes are self contained and can allow for such differences from one year to the next. ~ Kaitheel

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