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equipment slot ID's

Discussion in 'Census: General Discussion' started by Lempo, Feb 15, 2012.

  1. Lempo

    Lempo Guest

    [url="census.daybreakgames.com/xml/get/eq2/item/4288469051">census.daybreakgames.com/xml/get/eq2/item/4288469051[/url]this item in slot_list is states slot id=13 name=wristhowever slot id 13 is neck, and wrist is slots 14 and 15 in the equipmentslot_list

    Really just looking for clarification that in the equipmentslot_list the equipmentslot id is what links to this.Just dumb luck that I stumbled onto this item, is it bugged or does the slot name match with the equipmentslot displayname.

     
  2. feldon30

    feldon30 Guest

    I would guess bugged item. Only way to know is paste the gamelink into the game.
     
  3. Lempo

    Lempo Guest

    I did that game link indicated it was a wrist item.

     
  4. Zoltaroth

    Zoltaroth Guest

    Yah... the thing is both are right.

    Item.Slot.ID is an Item Slot ID

    Character.EquipmentSlot.ID is an Equipment Slot ID

    Consider:

    A character has 2 wrist slots ID 14 and 15 but items do not go in 14 or 15 they just go in wrist so they need to have a different convention.

     
  5. Lempo

    Lempo Guest

    So I guess it uses the slot_list.slot.name to link to slot.displayname for validating the slot that it goes in?

    I didn't think to check other wrist items but that appears to be the case.

    It was involved in one of those shoot me moments after I spent 2 hours trying to figure out why I was getting 8 adornments returned on a 2 hander when I used = instead of == in an IF statement and copied and pasted myself into a nightmare. <img src="/station/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />

     
  6. feldon30

    feldon30 Guest

    I think we are matching against the slot name instead of the ID. We have to use lots of little internal lists or cheatsheets beyond what's available here: census.daybreakgames.com/xml/get/eq2/constants/ Another easy place to get tripped up is adventure classes. In a lot of places these are stored as a number from 1-42 which dates back to the old days when you had archetypes, classes, and finally subclasses. You can technically get this info by walking the adventureclass_list.
     
  7. Dethdlr

    Dethdlr Guest

    Yes, we're using equipmentslot.name.  Not to be confused with equipmentslot.displayname.  :)

     
  8. Lempo

    Lempo Guest

    yes equipmentslot.name='Left Wrist', 'Right Wrist' but the value in displayname is what directly links to the items slot.name.

    There are some neck,wrist items in game (or neck,waist) and I am curious as to how they display.

    This isn't much of an issue I thought I had stumbed onto a bugged item Zoltaroth cleared it up.

    I guess this was something that you had to do for your find upgrades feature. I know what my upgrades are... kill the next name in HM Drunder, presto there's my upgrade :)

     

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