Will you be buying the new expac?

Discussion in 'EverQuest II General Discussion' started by CoLDMeTaL, Aug 25, 2017.

  1. Ansom

    Ansom New Member

    Agreed. Atm most eq2 stats are old history (MA, dps, flurry, pretty much all melee stats), only pot, cb (until the cap) and abi mod matter.. It's silly to have several layer for control the dps, like the comb mit, or the new "selective live/pg/tle spell/ca controll". It's funny to see scout gear (event from epic 2.0 quest) with mage skill, and mage gear with scout skill. Is not very funny to see people able to solo end game raid, from the last expa update (nizara zone), or in 4 for the script...

    "the right hand doesn't know what the left hand is doing, and the left seems confused"
     
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  2. Inire

    Inire Registered User

    ..... Gninja? that you?
     
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  3. Dizzy

    Dizzy New Member

    A slight lack of technical and design leadership maybe :)
     
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  4. Inire

    Inire Registered User

    lots of promotion by firing below/failure above, lack of architecture/design knowledge. It's a game written by middle managers.
     
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  5. Lateana

    Lateana New Member

    I will be buying it.
     
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  6. Senya

    Senya New Member

    I'll probably buy the expansion. I still enjoy some aspects of the game, which is why I'm not just quitting right now, but I'm doubtful that the new expansion is going to really address the worst of the issues. I'm hoping to be proved wrong. Additionally, I hope that this time next year I'm not repeating the same sentiments and still giving DBG my money for another expansion if they've not addressed the problems they seem to keep ignoring.
     
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  7. Yes because I haven't found anything else that I like better - and there are still aspects of the game that I find immersive and enjoyable, particularly the crafting/building/decorating. I'm also thrilled to see an increase in the level cap and new zones etc - I can't help it - I love all that every year and it's exciting to see the world getting bigger - the art work is still amazing.
     
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  8. Mizgamer62

    Mizgamer62 New Member

    I agree with you that this game still has the best crafting/building/decorating of any mmorpg I have played to date. I only hope that the new expansion will include a huge new zone for us to play/explore in. I was disappointed that KA was so very tiny even though it did have great artwork.
     
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  9. Semperfidelis

    Semperfidelis New Member

    I've learned over the years that if I don't, I always have regrets. Maybe that's not the best reason ever, but it's true. There are certain imperatives in gaming. Must allow people to distract you when they're ready to do something. Must do the questlines even if you don't feel particularly immersed this particular time, and must buy the CE (possibly now it's PE) or you'll be bummed later. Well I would be. There is a sense of, "there's so much content I want to redo, or do for the first time because I wasn't here when it came out" VS "I wish I could do experts, somehow I never get there, must infuse, must grind until Tome, must (insert stat improvement here)." In my old age, I've learned that it's a privilege to feel that way... embarrassment of riches. Now if I could just figure out how to play my Warlock, I seem to have lost the knack again. :D

    [​IMG]
     
    Last edited: Sep 15, 2017 at 7:04 PM
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  10. Mermut

    Mermut Active Member

    It would be easier to make a decision if they would give out information about it.... besides an extra 10 lvls and 'smashing arts together'.. we know NOTHING about it....
     
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  11. Senya

    Senya New Member

    I'm seriously starting to wonder if it's really going to be a November release. We don't even have a name yet.
     
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  12. Tekka

    Tekka New Member


    I popped my head back into Rift recently, I've been in and out of that game for a while now. They were making some really good advances in dimensions and decor last time I played.

    I would say now they have definitively surpassed EQ2 in that area.

    Not just in crafted environmental effects, crafted dimensions and the like, but the materials selection is just crazy. I think I'm up to something like 6 different kinds/colors of brick, at least that many wood and metals. Colored limestone. Glowing blocks. Blinking blocks. Glass blocks. Water blocks that you can flag collision on.

    And I just discovered they've added working doors AND windows since I was in last.

    They're also working on cross server dimension visitation. (you can currently hop to any server you like, but can only visit dimensions on your home server)

    DISCLAIMER: This is in no way an advertisement for Rift. I just wanted to point out that other games out there have caught up and over taken EQ2 in the one area where they used to be the undisputed leader. Wildstar is also apparently AMAZING to decorate in, but I've never played, so I can't give specific examples.
     
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  13. Fuli

    Fuli New Member

    I've heard the same thing about wildstar with respect to an amazing crafting and deco game.

    For those hoping for a bigger eq2 expansion, not gonna happen. They don't have the staff anymore.

    Pretty much, ka style expansions are what you're going to get, and, they are likely to continue the trend of encouraging cash shop transactions by bracketing character power progression between no realistic chance of acquiring what is needed and needing that power to advance through more challenging content.

    TLDR: small expansions, heavy on grind, cash shop driven.
     
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  14. Mizgamer62

    Mizgamer62 New Member

    Are all of those items craftable by the dreamweaver crafting profession? I haven't played Rift in a while, but at the time I had my dreamweaver maxed out and I don't remember any of the items you listed. I did love the various dimensions and had a few of them. Any info you can give me would be appreciated and heck I might even dust off my character and play again.
     
  15. Tekka

    Tekka New Member


    Sorry in advance for the long response!

    All of the profession have some dimension items that they can craft. The environmental effects and the dimension keys are crafted by the dreamweaver profession.

    Deco/Building is a lot more accessible in Rift than EQ2 in a general sense in that there are a larger variety of ways to 'get stuff', often multiple ways to get the same item - craft, purchase for game coin, purchase for credits, purchase with 'perk' currencey (affinity), minions. The the building community there also has 'take a penny/leave a penny' dimensions on every server, and frequently just toss common (and even uncommon) items at folks that ask for them.

    The glass, water (with collision toggle), glowing and blinking blocks are purchased in packs with affinity currency (a subscription perk). However many of the Dimensionerds have stock piles they're willing to share with folks.


    This is the Dreamweaver recipe list from my main Doing Things character in Rift, but I don't yet have all the recipes trained:

    Blocks: Full set of matte black

    Dimension Items: faecap mushroom, angular onir urn, draunheim large oval platform, mermaid wall statue, mermaid wall statue bare, onir chair, onir conversation piece, ornate onir urn, rectangle onir table, square onir table, tapered onir urn, red curtains, fancy red pillow, striped red pillow, dream focus, plain red pillow

    Dimension Keys: tempest island, moonriven beach, anywhere (just a large, empty square of sand), gloamwood glen, karthan ponds, scarlet gorge cliff, stillmore vale, fetid plains, stone grove, tower meadow, bahralt's ascent

    Light (environmental): ball lightning, large blue ground ring, large red ground ring, small green ground ring, small white ground ring, purple lightning vortex, white lightning vortex, large blue light, large orange light, large red light, large violet light, large yellow light, large cool light, large warm light, blue lighting vortex, yellow lightning vortex, medium blue light, small blue light, medium violet light, small violet light, medium orange light, colorful stained glass wall projection, small orange light, intermittent blue lightning, intermittent yellow lightning, medium yellow light, small yellow light, medium cool light, blue stained glass window projection, small cool light, medium warm light, small warm light, mini spotlight

    Particles (environmental): black electric egg, poison vapor and bubbles, medium blue electric bubble, medium orange electric bubble, small orange bubble, small pulsing shield effect, massive smoke plume, quicksand overlay, god rays, blue magic aura, green magic aura, red magic aura, falling green motes, orange dust devil, white smoke, floating blue motes, blowing dandelions, black smoke, small sandstorm, faer sparkle

    Planar Crafting (environmental): cloud layer, heart of the beast, telluric crystal, telluric cube

    Terrain Paint (yes, you can paint over the ground, rocks, blocks, etc): autumn leaves, mossy grass, wild grass, farm furrows, underwater, hay, snow, life (planar), breath of crucia (planar), queen crucia's lace (planar), death (planar), moonshade dirt and grass, moonshade grass, charred earth, ravaged earth, dessert, green freemarch grass, yellow freemarch grass

    Water and Fire: fireburst ring, small fire vortex, circle pond surface, rectangle pond surface, square pond surface, massive waterfall curtain, waterfall base, waterfall curtain, small wildfire, creek waterfall splash, splashing water, bonfire fire, quiet blue fire, quiet green fire, quiet red fire, silent waterfall splash, cooking fire, awning drip line, steam jet, occasional water drips, candle fire

    Weather Blockers (keeps rain/snow effects out of area): weather blocker pyramid
     
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  16. Charlice

    Charlice Member

    I loved how you could re-scale tiles and walls and ... stuff, and the pattern stayed the same no matter the scale. I should have another look at Rift, I can still post in forums there! ;)
     
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  17. Mizgamer62

    Mizgamer62 New Member

    Thanks!!! <3
     
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