I've been very sporadically playing LOTRO and GW2, but I'm finding I'm kind of not interested in MMORPGs lately, and the newer ones don't interest me at all (too twitchy or weird controls). I kept searching for a building game in an MMO setting (not single player, nor survival oriented, nor "multiplayer" where you are on someone's private server). There are so few out there at all and the ones that are there typically fall into one of those caveats I mentioned and/or pvp/battle royale. I finally realized I'm looking for Landmark! I had stopped playing Landmark before they pulled the plug because of their continued wipes of our progress after saying they wouldn't wipe. But if that game had ever made it live, without any more wipes, I would have kept playing. Yes I've played Minecraft and of this genre it's probably still my favorite even though I haven't played it in a long time. It has that issue of being on a private server and also I'm not a fan of the graphics. There are a few games that look interesting like Raft and Among Trees, but they have some of those same limitations (not MMO and survival mechanics). Sims doesn't interest me just because of the genre and the "taking care" of your sims aspects. I just want an open world MMO where I can harvest and build and fighting monsters is fine too. But I don't want to constantly be starving or running out of oxygen (space based games) etc, etc. I want to be creative and build, but I also do enjoy the challenge of trying to find materials. Mostly just posting this because it surprised me that I'm looking essentially for a game that failed due to not enough interest and/or poor management (heavy on the later I think). But of course if you have suggestions I'm all ears!