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EQ2 Forum Plane of Innovation: Parts not Included [Event Heroic]

Discussion in 'The News Feed!' started by Daybreak Post Tracker -, Nov 23, 2017.

  1. Finding this the hardest of the heroic zones so far. The fixit 3 room with the fire on the floor requiring you to move out of it and die which means you have 100% power drain is frustrating. Fear immune also seems a must to mitigate the trauma dot causing power loss due to movement from the fear. The KB with ele dot causes 100% power drain meaning it needs a pot cure as healers are unable to cure. Pulls tonight we had Paladin, Defiler, Templar, Coercer, Conjuror and Beastlord, most of the the pulls we couldn't get enough damage done to kill the swarm adds and so eventually would fail to a 2nd wave of those if we did not die to everyone being out of power before then."
    Thanks. I'll be taking another look at this zone over the weekend.

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